Rhombus update
2012 April 27
Finally, Rhombus released!
Read More2011 March 25
How I built an app to get raw data off magnetic cards. Some data's journey from magnetic domains to audio to bytes to binary to different bytes to ASCII to the screen of my Android phone.
Read More2011 January 09
It's been a long time since I felt like posting. I guess since I just published an app on the Android market and put this site as my homepage, I should say something about it. :)
Read More2010 September 25
Just a simple writeup of a toy fractal generator I made while bored at work one day.
Read More2010 August 25
I gave a talk on computer vision in flash at the Austin Flash meetup. You shoulda been there.
Read More2009 July 26
A bit of housecleaning again. Here's an old prototype for a game about herding cats.
Read More2009 July 03
The slideshow framework I built to show off the shatter effect is a good way to explain a few object oriented principles. This post explores YAXS (Yet Another eXtensible Slideshow) from the perspective of object oriented design.
Read More2009 June 23
Pictures shatter in a neat slideshow. Showing off some flash 10 graphics and a slideshow framework I'm about to release.
Read More2009 June 13
An experiment with the new graphics abilities of flash 10. Divide up and animate live video.
Read More2009 June 02
Too long without posting. I'm playing with encoding Gifs. Inside: a median cut quantizer for GifPlayer.
Read More2009 May 04
Another little zip related utility, this one lets you bundle css and js resources into a zip file to be unpacked and inserted client side.
Read More2009 April 11
I decided to improve pngsmuggler to make use of the green channel as well. pngs are now smaller, and not bright green. Also, came up with a fun use for it. See inside.
Read More2009 April 04
Prompted by some difficulties people were having embedding really large data in actionscript, I've created a utility to encode an arbitrary file into a png.
Read More2009 March 30
An idea which has been kicking around in my head for quite some time has now clawed its way toward reality. LookingGlass is intended to be a transparent interface between ActionScript and Javascript. Phase one: You got your javascript objects in my actionscript!
Read More2009 March 24
I've polished up the mean-shift tracker code and checked it in to deface. This allows real-time histogram based tracking of arbitrary sized regions in an updating bitmap. Read on for an explanation, video, and demo.
Read More2009 March 23
Figured it was about time to spiff up the site a bit. I hope you enjoy the improved layout. Details in the, well, details.
Read More2009 March 10
Face tracking, 3d, and music in 4k. Oh yeah. And I do not expect to win. This competition is FIERCE.
Read More2009 February 10
Playing around in pixel bender, trying to enhance deface, I've created a skin color filter for a prepass.
Read More