Current posts

cwm: a word game

2009 September 15

A falling tile game for the mochi dictionary contest.

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Herding Cats

2009 July 26

A bit of housecleaning again. Here's an old prototype for a game about herding cats.

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Beyond Hello World - An OO primer and slideshow framework

2009 July 03

The slideshow framework I built to show off the shatter effect is a good way to explain a few object oriented principles. This post explores YAXS (Yet Another eXtensible Slideshow) from the perspective of object oriented design.

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Shattershow: a yaxs preview

2009 June 23

Pictures shatter in a neat slideshow. Showing off some flash 10 graphics and a slideshow framework I'm about to release.

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I breaka you face

2009 June 13

An experiment with the new graphics abilities of flash 10. Divide up and animate live video.

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Work In Progress: Look at you

2009 June 02

Too long without posting. I'm playing with encoding Gifs. Inside: a median cut quantizer for GifPlayer.

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Jar? Jawr? Binks

2009 May 04

Another little zip related utility, this one lets you bundle css and js resources into a zip file to be unpacked and inserted client side.

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Smuggle Improved

2009 April 11

I decided to improve pngsmuggler to make use of the green channel as well. pngs are now smaller, and not bright green. Also, came up with a fun use for it. See inside.

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Smuggle: A png utility

2009 April 04

Prompted by some difficulties people were having embedding really large data in actionscript, I've created a utility to encode an arbitrary file into a png.

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Work In Progress: LookingGlass phase 1

2009 March 30

An idea which has been kicking around in my head for quite some time has now clawed its way toward reality. LookingGlass is intended to be a transparent interface between ActionScript and Javascript. Phase one: You got your javascript objects in my actionscript!

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You're a mean one, Mr. Shift

2009 March 24

I've polished up the mean-shift tracker code and checked it in to deface. This allows real-time histogram based tracking of arbitrary sized regions in an updating bitmap. Read on for an explanation, video, and demo.

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Site makeover

2009 March 23

Figured it was about time to spiff up the site a bit. I hope you enjoy the improved layout. Details in the, well, details.

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Sad Site

2009 March 12

Comments are off for the moment. We can't have nice things.

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Stick it in 4k, it's done

2009 March 10

Face tracking, 3d, and music in 4k. Oh yeah. And I do not expect to win. This competition is FIERCE.

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Show me some skin

2009 February 10

Playing around in pixel bender, trying to enhance deface, I've created a skin color filter for a prepass.

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Work In Progress: Mean-shift tracker

2009 February 09

I've been trying to come up with an efficient visual tracking system to complement deface. Here's a work-in-progress mean-shift histogram tracker in < 4k.

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Deface for flash 10

2009 January 11

I've updated the Deface face recognition library that I created last year to take advantage of the new Vector class and some other improvements. <a href="http://code.google.com/p/deface">google code page</a>

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House cleaning II - spooky halloween edition

2008 October 31

All the way from last halloween, I bring you a flash ouija board with an attitude.

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skewy wabbit

2008 October 19

Tricks are for perspective.

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I am the night

2008 October 02

I went to a company Oktoberfest party last night and learned that I have a nickname. Oh, the dangers of working remotely.

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